Seed
Player
Recommended Setup
Automa Generator
6743521

Round Scoring Tiles

Final Scoring Tiles

Round Boosters

Research Board

Show History
Generator Information

Seed

The seed is a numerical value with which the random generator is initialized. This has the consequence that the random sequence is always the same and a setup with the same seed always produces the same result. The map may look different under certain balance conditions, but together with the same conditions it will always have the same map. The remaining components are always rolled the same way for a specific seed. If you want play the default map you can use negative seed numbers.

So you can use seeds that are easy to remember e.g birth dates etc. to may share the whole game setup to others or to replay a lost Automa game.

Recommended Setup

Uses the map tiles like described in the rulebook.
Uses Common ++ as balance method.

Balance

None
No balance check is active. This does not necessarily mean that the whole setup is not balanced. Maybe this will result in the most interesting games.

Comon
Each type is reachable to any other via at least one pair within Nav2 and same homelands are never closer than Nav3.

Comon +
Each type is reachable to any other via at least one pair within Nav2 and same homelands are never closer than Nav3 and there are only clusters with 5 planets or less.

Comon ++
Each type is reachable to any other via at least one pair within Nav2 and same homelands are never closer than Nav3 and there are only one cluster of four planets and the others have a smaller number of planets.

Special 1
Homelands are never closer than Nav3 and there are only clusters with 5 planets or less.

Special 2
Homelands are never closer than Nav3 and there are only one cluster of four planets and the others have a smaller number of planets.